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Mr. Whiskers — Character Redesign Exploration (WIP)

A series of redesigns for Mr. Whiskers, the central antagonist of my upcoming horror game Whiskers.
These designs explore different tones of elegance, madness, and menace — keeping the core feline-demonic identity intact while experimenting with silhouette, material contrast, and Victorian-inspired clothing. Mr. Whiskers is a cunning manipulator who appears refined but harbors eldritch, demonic power. His appearance reflects the town’s descent into madness — a twisted blend of gentleman and predator.

Design 1 leans toward a theatrical, exaggerated presence.
Design 2 focuses on dynamic shapes and a slightly more humanoid stance.
Design 3 moves closer to gothic authority, with sharper tailoring and a darker visual hierarchy.

Design 1 leans toward a theatrical, exaggerated presence.
Design 2 focuses on dynamic shapes and a slightly more humanoid stance.
Design 3 moves closer to gothic authority, with sharper tailoring and a darker visual hierarchy.